ArcheAge Chronicles news
- ArcheAge Chronicles Release Date Revealed — Pre-Orders Now Open – 2026-10-27
Pioneers, the wait is almost over! We're excited to announce that ArcheAge Chronicles will launch on Steam in Early Access on November 3, 2026, at 3:00 PM PST. Alongside the release date announcement, pre-orders are now… - ArcheAge Chronicles – Steam Next Fest Demo Has Ended – 2026-10-26
The ArcheAge Chronicles Steam Next Fest demo has officially come to an end. Thank you to everyone who stepped into Auroria, explored the world, challenged the Throne of Hinnon, and took part in PvP. We’re truly grateful… - [Notice] New Server Added – 2026-10-23
Hello, Pioneers! We’re pleased to announce that a Brazil server has been added to ArcheAge Chronicles! In response to your requests, we’ve added a server located in Brazil to help players in the region enjoy a smoother… - [ArcheAge Chronicles] Early Access Content, Future Plans & Pricing – 2026-10-21
Executive Producer Ham shares what you can expect from ArcheAge Chronicles as we prepare for Early Access. From the regions you’ll explore to the improvements shaped by your feedback, we’re covering the key details… - [Notice] Black Screen When Launching ArcheAge Chronicles – 2026-10-21
Hello, Pioneers! We are aware that some players may experience a black screen when launching ArcheAge Chronicles. If you encounter this issue, please allow the game some time to load before taking any further action. In… - ArcheAge Chronicles – Steam Next Fest Demo Is Now Live! – 2026-10-19
The ArcheAge Chronicles Steam Next Fest demo is now live! Step into Auroria and experience the world of ArcheAge Chronicles for yourself. Building on September network test, this demo introduces PvP for the first time… - A Letter from Producer Ham — Steam Next Fest Demo Details – 2026-10-18
Hello everyone,As we announced earlier, ArcheAge Chronicles will be part of Steam Next Fest, which begins on October 19th at 10 AM PDT (October 20th at 2 AM KST) and runs for one week. I’d like to share more about what… - ArcheAge Chronicles – Introducing Our Partner Creators – 2026-10-16
We’re excited to announce the selected creators for the ArcheAge Chronicles Partner Creator Program! A big thank you to everyone who applied and expressed interest in joining the program. We truly appreciate your… - How Progression Works in ArcheAge Chronicles – 2026-10-15
Hey everyone, Don here. This week we're talking about progression, and I want to start with a moment you'll probably run into more than once. You're deep in a dungeon, or facing the boss at the end of a story quest, or… - The Direction We're Taking with ArcheAge Chronicles – 2026-10-07
What Are We Building with ArcheAge Chronicles? What are we building with ArcheAge Chronicles? Executive Producer Ham answers some of the community’s biggest questions and shares our vision for the game, including what… - Let's Talk PvP in ArcheAge Chronicles – 2026-10-04
Hey everyone, Don here, Global PM on ArcheAge Chronicles. If you missed my introduction post, feel free to give it a read. I'll be using these posts to share more about how we're building the game and the thinking… - ArcheAge Chronicles - Steam Next Fest Demo Announcement – 2026-10-01
Hello, this is ArcheAge Chronicles. ArcheAge Chronicles is joining Steam Next Fest with a free playable demo! Experience the world and combat of ArcheAge Chronicles firsthand in this demo, available for everyone to play… - [Global PM] Introducing Don – 2026-09-18
Hi, I'm Don. As Producer Ham mentioned, I'm the Global Project Manager for ArcheAge Chronicles. If you saw Ham's post, you know a bit about why I'm writing this. Now that XLGames is self-publishing AAC, the team wanted… - ArcheAge Chronicles – Partner Creator Program – 2026-09-16
Are you a content creator or streamer who loves sharing your adventures? 🎮We'd love to have you join the ArcheAge Chronicles Partner Creator Program! We're now accepting applications from passionate creators. If you're… - A Letter from Producer Ham — Network Test & Publishing Update – 2026-09-15
Hello everyone,First, I want to say thank you to everyone who took part in our first network test on September 12th. Getting real players on our servers, even for a short window, gave us something we simply couldn't get…